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  Mischief Makers (N64)


Game Info

Reviews

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       Review by: kain50bc

       Reviewers Score:  7 / 10

Posted: January 11, 2006

Woohoo. My first N64 review. We got a N64 for christmas one year and my folks got Mischief Makers for my sister. I played it as well of course. And here's what I thought.

Graphics: 8/10

Wow. When you look at some of the other titles like Goldeneye, Mario 64 and so on, you think "that's alright for a 64 bit system". When this game turns on, your stomach does flips at the dazzling display of light and colour. Seriously, if you get motion sickness I would advise against playing this game. Sprites are, well kind of cartoonish but definitely well designed. Scenery leaves a bit to be desired. But one of the cool things they've done with the game is that it is 2d but they've kind of warped it to have 3d elements (like some bosses move into the background or the screen spins around you)

Sound: 6/10

I don't remember much about the music but I think it was a little repetitive. Sound effects however were ghastly. They were boring, repetitive and all around nasty. The saving grace in this section is the voice acting. Ok, so there is very little of it. But Marina's voice is so cool (sounds a bit like navi from zelda but less annoying).

Gameplay: 10/10

For a platformer, this has to be one of the best in the business. There is just so much variety in gameplay, whether you're fighting, playing some sort of game, figuring out a puzzle or just moving through the level seeing people. Its usually a new thing every level.

The story is a tad weak but not enough to knock off a point. You play as Marina, a cybernetic girl who's job description I cannot remember (besides heroine). When a friend of her's, the professor, is kidnapped she chases after to find herself on a planet full of people that look like ghosts with arms and legs (it's been a long time since I've played it I can't remember the names).

Fighting mainly consists of throwing your enemies around, or throwing things at your enemies, which is incredibly fun. You can also shake everything you can grab to see if it's hiding any goodies. Boss battles are very challenging, and you may have to think on how to defeat each one.

Replayability: 7/10
In the game there's a golden gem in every level, 52 in total. In order to view the whole ending you need EVERY one of these. Otherwise it will just play up to a point and end. But other than finding these gems (though that will take you a while) there is not much else to do.

Overall: 7/10 A badly underrated platformer with some of the most fun concepts I've found.
 
 
 

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