|
| |
|
Review by: Nemorian
|
|
Reviewers Score:
7 / 10
|
Posted: January 27, 2006
|
Game title: Maniac Mansion
System: Nintendo Entertainment System
Genre: Adventure
First off, I have to say that if you enjoy a some violence in your
games, you should turn around right now, there's not a bit of it in this
game. It’s mostly exploration and fairly simple puzzle solving.
Graphics 7/10
Considering the graphics on most NES games these were pretty good. The
different rooms are fairly detailed, and there are a few hidden things
you won't find without keeping your eyes peeled, a couple you might have
a hard time finishing the game if you don't see, or figure out how to
get.
Storyline 6/10
The story is simple enough, Dave, (the main character) and two of his
friends, are trying to rescue Dave's girlfriend Sandy, who has
been kidnapped by the crazy Dr. Fred. It gets a little more than that
after a while, but that's for you to discover.
Gameplay 9/10
It's basically a point and click adventure, you make your way through
the mansion in an attempt to find Sandy and figure out why Dr. Fred
kidnapped her, without being caught. You control Dave and 2 of 6 other
characters to choose from, each with their own skills. They are
controlled individually, so if one of your characters does get caught
and locked up in the dungeon, they're left to rot, until you can find a
way to help them. The menu can be a bit frustrating at first and making
sure the characters you aren’t playing as are in out of the way places
can be a bit annoying, you don’t want to leave someone mulling about
on the staircase, there’s a good chance they’ll be caught by one of
the residents. It’s also a bit disappointing that if someone does see
you all you have to do to escape is dash into another room, it
would’ve been more fun if they chased you around the mansion until you
found somewhere to hide.
Sound 3/10
Each playable character has their own theme, and if you leave the sound
on that's pretty much all you'll ever hear while playing as them. They
aren't very good and can really give you a headache after a while,
thankfully there's an option to turn off the music. There aren't many
sound effects either, glass breaking, doors opening, basic stuff.
Replay Value 9/10
Despite certain flaws and a somewhat restricted environment, it has good
replay value thanks to the many hidden items, a few hidden rooms, the
various characters add to it since their skills open up different ways
of completing your mission, and with multiple endings you have quite a
few reasons to play through again.
Overall 7/10
It's a good break from normal games I think, especially if you want
something a bit unique. This offers quite a bit of fun, whether it's
solving puzzles, searching for hidden items or just ding-dong ditching. |
|
| |
|