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Castlevania: Symphony of the Night (PS1) |
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Review by: NL
forever
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Reviewers Score:
9.5 / 10
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Posted: January 02, 2006
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This game was a sequel to the SNES game
Castlevania: Dracula X....Unlike the original Castlevania's this one was
the actual first RPG one...
Story: 8.5/10
This games story was really good but a little plain to me...its story
was about the son (Alucard) of Dracula going to Castlevania to finish
off Dracula once and for all. but in the beginning of the game you start
off as Richter Belmont about to Defeat Dracula (this is the end of
Dracula X and the beginning of SOTN) and after you defeat him the game
goes to the real story.
Gameplay: 10/10
The gameplay in this game was like the original Castlevania's a
sidescroller type but with some new twists like the Lvup system, the no
stage system, and the equipment system. in this games instead of stages
there are different areas in the game. The game had talking in it with
voice acting.
Music: 10/10
The music in this game fits perfectly to the gothic/ vampiric style of
the Castlevania series in my opinion since i love Castlevania music
. but anyway some songs were very freaky, some were very good.
Graphics: 8/10
the graphics in this game are very good for a sidescroller but the could
have been better but with the backgrounds they were a 10/10 they were
great for the game like the picture on the wall of flying skeletons
killing people now that was freaky
Replayability:10/10
This game has great replayability to me because after you beat the last
boss you have to go thought the game again but with the Castle upside
down (mirror mode) now that would make me want to play the game over and
over again just for the mirror mode play.
Overall:9.5/10 |
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