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Welcome to the FF7 Full Strategy Guide!
I'm Catamaran, and if you want to spend the time reading the whole thing,
you better sit your face on the screen,
as this game goes through the whole 3 disks. additions to this or whatever will
be made later!
Chapter 1
Attack on Mako Reactor 1
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Items:
Potions(X3)
Pheonix Down
Restore Materia |
Monsters:
MP
Mono Drive
1st Ray
Guard Hound
Guard Scorpion |
The guards at the station are easily overpowered as the mission gets quickly
underway. Cloud exits the train and follows the rest of the team off the
platform. Check the 2 downed guards for two Potions. As you head left through the
door, two MPS attack.
This is one of the very few times Cloud fights alone, and the MPS aren't any different.
Continue through the gate after wailing on them. Speak with everyone hanging around the
gate, but don't speak with the one in the center until you've spoken to
everyone. He should ask you your name, changing it from Ex-Soldier to Cloud, or a name of your
choice. After you've picked your name, the Avalanche leader, Barret, should walk
up. He shouts at you for a minute, and tells you to get through the gate. As you walk
up, Cloud should look at the reactor, and run inside. In this small area, Guard Hounds
lurk. Beware of their electrified hit, as it hurts cloud. When you head through the
door, Barret should be standing there, and ask for his name. After you pick it,
he will join your party, and you should talk to either Jesse or Biggs. They should stand by the
door. It should open as you talk to them. One should rush by the other doors,
And talk to them. It should open, reveling 2 paths. The right one leads to a dead end with a Potion chest in
it. After that, head to the elevator. After continuing through, and talking to Jesse on a quick lesson using
ladders, continue down the stairs and through the glowing door. It should lead to an
edge, where you have to jump across. Leap it, and get on the ladders, and climb
down. Leave Jesse without talking to her, and pass down. When you get down, you'll
be on pipes. Continue downward, until you reach an odd place with a sparkling
thing. Its a Save Point, as they are randomly around. Save your game, and continue
onward. As you reach a end, there should be a Materia on the ground, the Restore
Materia. PICK IT UP. Keep going until Barret comes out. Cloud should start with the
bomb, and have a plot introducing freak out, and continue. A fight should instantly
start, against a boss. This boss, which I would own, and take over the world, is the
Guard Scorpion
Boss-
Guard Scorpion
This boss constantly ticks me off. It has some freaky patterns, which aren't very happy on your side.
The guard scorpion is a mechanical creature, which is weak against bolt. Have cloud pummel it with
Bolt, as Barret attacks. If it lifts it tail, STOP ATTACKING! It will counter attack with Tail
Laser, which is its most powerful attack. Wail on it until it perishes, and get ready to run.
Escape From Reactor One
Continue forward, until you find Jesse struggling. Talk to her to save her, and continue
forward, until you reach the split where Wedge was standing, and it shows a pretty cool
cut scene. Congrats! You've beat the first of the extremely long journey of FF7!
Chapter 2
The Aftermath
The team comes flying out of a backdoor of the
reactor, which is contently located via flaming door.
After some talking, the group decides to head to the H.Q, Which is located up the
stairs, and through the trash. There are some punks, and a girl in a pink dress.
Talk to her, and buy a flower, for a cheap price of 5 Gil. Keep going until you hit a glowing blue potion past the
fountain. Pick it up, as it is the only item there. Go down the screen, until soldiers stop
you. You have the choice to fight, either way, they gang up on you, as you land on a train from a
jump. It switches screens to Avalanche talking about him.
Back at H.Q
He flips through the door, and as usual, Barrets not impressed. Get around the
train, talking to people. When your done, talk to Jesse, who will show you a virtual
Midgar. The train stops, And you appear in the graveyard. Head left, to his a glowing place and a Save
Point, Save here, talk to the guy to see an impressive tower, which shall be headed to
later. Head left, and into the slums.
Sector 7 Slums
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Items
"All"Materia
Ether |
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Item Shop |
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Items |
Gil |
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Potion |
50 |
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Phoenix Down |
300 |
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Antidote |
80 |
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"Fire" |
600 |
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"Ice" |
600 |
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"Lightning" |
600 |
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"Restore" |
750 |
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Weapon Shop |
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Item |
Gil |
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Iron Bangle |
160 |
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Assault Gun |
350 |
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Grenade |
80 |
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Rest Areas |
Gil |
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Small Room |
10 |
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To start stuff up, head to the weapon shop, The 3 story
building, and enter the first one.
Sell your bronze bangles and get good old iron ones. You should already have an Assault
gun from the Guard Scorpion. Don't forget to equip that to Barret. Buy an extra Bangle if you have the money for
it, and head out. If you need medical care, head up the stairs to the very top. There's
a very light fee of 10 Gil to Rest there. Full Health. If you need some items,
head down and enter the shop with the red sign. Plenty of items, and Purchase a Fire and Ice
Materia. Head out and walk over to the bar.3 guys should go flying out and gunshots go
off. When you head in, talking goes on, and you have an option, if you bought a
flower, to give it to Marlene, Barrets daughter, or Tifa, a member of Avalanche,
and the Bar Owner. It doesn't change much, but I gave it to Marlene. You should talk to everyone
afterward, and head to the pinball Machine.
The H.Q.
Barret should have paid you wealthy, with a good sum of 1500 Gil. For the
mission, really, but buy out the shops with whatever needed, Materia mainly. You should have gone through a flashback with Tifa before being down
here, so if your here, your set to go. Talk to everyone, then Barret, who should be
pummeling away at the punching bag. He should shout at you, and head up. Follow
him, and he should say the next target, Sector 5 Reactor. When you have everything from the
shops, to talking to the people, to everything in the bar, head back to the station after saving your
game. When you get back on the train, the world becomes Anarchy.
Raid on Sector 5
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Items
Phoenix Down
Hi Potion
Ether (X2)
Potion |
Enemies
Grashstrike (Rare)
Special Combatant
Rocket Launcher
Blugu (What the?)
Smogger
Blood Taste
Proto Machinegunner
Air Buster |
The IDs you used earlier, are now detected, and your about to hit
lockdown. Continue forward, in a rush, with seconds ticking off. Someone should run into
you, stealing 10 Gil. Ignore it and keep running. When you reach the end, your friends should be standing
there, most in disguises. Talk to everyone, as the time has stopped. You should jump of the train and land in a place with glowing green bars of
doom. There should be a hole, and the team decides how to fit through it. They reach down
there, and should be in a air vent looking hallway. Two ethers lay there, pick them up and continue
onward. Enemies are all around, but not often. Head through the stairs, and down some
more, until you reach a pretty big place. Head down the stairs, and over to the first set
reached. Threes absolutely nothing here but ladders. Climb up one to reach a
vent, with Jesse standing there. With Tifa on your team, this shouldn't be too
hard. Talk to her, and continue south, to reach some stairs. Climb down some
ladders, and get the Tent. SAVE YOUR GAME! I cannot stress this enough. SAVE!
After that, head up through the glowing tunnel of doom to reach a familiar
place. Well, most of these are built on the same blueprints, you just came in a different
way. Don't climb up the stairs, and head though the door, continuing onward,
until you reach the end place. Set the bomb, no longer timed, and rush out
anyways. But now, cloud freaks again, and goes back in...time! Not some odd total plot twist
thing, this is just an addition. It shows Tifa, seeming younger, standing over a
body. She picks up a sword and charges into another room, as cloud stops the freak
out. Back to the Future! This time take the elevator to find a different room.
This room is the only different room now. There are 3 switches to the left. Your team gets to all of them and counts to
three, without telling you. You have to press the switches at the same time, or it wont
open. Go out, if you got it open, and get the potion if you already haven't.
There SHOULD be a save point somewhere, so use it. SAVE!!!!
Boss-
Air Buster
This is my favorite mech boss, cause its stupid and easy. Wail on it, whenever
possible, using limit breaks and whatnot. They hurt more in the back, so save until you hit him in the
back, but the front works too. Its formidable, if it was a WHOLE lot brighter in the
head. As I say, not the sharpest tool in the shed, eh? You get a titan bangle for winning the
fight. When its over, a cut scene ensures, and cloud falls through a hole in the
floor. Its a pretty big, wide open, just exploded hole, and he misses it. Genus.
He plummets thousands of feet and dies. The end. Thanks for playing. Just
kidding, as he lands through a church and blacks out.
The Flower Girl
Cloud awakes, to find himself in a patch of flowers. Flowers don't grow in
Midgar, because they are under plates really. But sunlight shines here! Odd, yet as cloud
awakes, a flower girl is there, stressing about you crushing her flowers. But
wait. Haven't we seen her before? And if she wasn't speaking to us while we were knocked
out, who was? It appears her name is Aeris, and she seems somewhat more then a character
addition, but she's what you've got, since your friends are miles above you. A guy walks in after you chat with her and
kind of stands there," Its ok, I'm just here to look" type of thing. It seems this guy is
Reno, a Turk. And their after Aeris. RUN! Run into the shining door, to get to a crashed up
room. Head through the stairs with Aeris, fight some fights, and whatnot. But then she
falls. So, you have to save her. Whenever she gets cornered, have her "Wait" and run up the
stairs. Do not push the barrel closest to the screen, EVER. Head back Northwest, to
the barrel, behind you, and push it. When the MP dies, have her "Wait" again, and
push the barrel farthest from the screen, and do the same thing, with the barrel to the
right. She should get back up, and you should head upstairs, to the Rafter rafters. Head
out to the roofs, and start jumping. You can keep up with Aeris, or skip ahead like me.
Sector 5 Slums
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Items
5 Gil
Ether
Cover Materia
Potion
Phoenix Down |
Enemies
Whole Eater
Hedgehog Pie
Vice |
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Weapon Shop |
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Titan Bangle |
280 |
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Grenade |
80 |
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Item Shop |
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Potion |
50 |
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Phoenix Down |
300 |
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Antidote |
80 |
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Tent |
500 |
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Materia Shop |
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Fire |
600 |
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Ice |
600 |
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Lightning |
600 |
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Restore |
750 |
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A small distance from the church is the Sector 5
Slums. You can only head north, into the city like area.
This is a more run down place then the sector 7 slums! With hobos, and other trashy people
around, wander till you find what you need.
Note
There is a sleeping boy in a house here. He mentions money in a secret drawer in his
dresser. 5 Gil.
DO NOT TAKE IT!
Its nothing to you, and may repay you in the future.
Aeris House
Before you go inside, head into the flowerful garden and retrieve the Ether and "Cover"
Materia. Head inside to find Aeris Stepmother. She talks to you for a moment,
and you head upstairs. Cloud drifts into sleep, and is haunted by this odd
voice. When you wake back up, get the care package by the door, and find out Aeirs is
not asleep. WALK outside and CREEP SLOWLY past her room and down stairs. Walk
outside. Head out past town, and into the split where the guys were there. Aeris should be
there! Guess she's on for the long haul back home! Don't go back to her house!
Head into Sector 6.
Will have more soon!
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